In the area outside the tower you will meet "Erdane", a tinker of sorts who can offer:
Scimitars, Darts (stunning), arrows (+1, acid, fire)
Bolts (+1, lightning), Bullets (+1, +2) and a Wand of Fire.
Characters happy to remove life and limb include:
Skeletons, Doppelgangers and Greater Doppelgangers, one of which has a Dire Charm scroll, Battle Horrors, and on the battlements more undead horrors.
If you crave exp. there's half a dozen basilisks lurking on the towers, accessible from the upper levels inside the Tower itself.
|
AR0500 - Ground Floor
Meet Ike, Tourists and a DemonKnight
AR0502 - First Floor
Meet the towers guests - ghastly, they are :-)
AR0503 - Second Floor
Meet more ghasts. You might want a mirror if you venture outside, those Basilisks have a mighty powerful stare.
Find Fire arrows and scrolls of Resist Fear and Mirror Image
AR0504 - Third Floor
These ghasts are getting tiresome, but a ghost and adventurer named Riggilo liven it up.
Finds include:
Tome of Understanding - Wisdom +1
Wand of Lightning, (and, on Riggilo: Short Sword +1 and Leather Armour +1)
AR0505 - Fourth floor
Besides the now generic ghasts, a most interesting level :-)
Here it is you meet Kirinhale - a trapped Succubus, partner to "Aec", who you may meet later.
If you kill her you get:
New items: Spear Staff 1d8 +3 thaco +3 (usable by ALL classes) and Succubus hair
If you agree to release her, your Karma goes down, but she promises to repay you at a later day, in the way of her kind. (Succubus are low level Tanar'ri, incidentally). I would love to see how Bioware script the repayment in!
There's also a Halberd +1, Cloak of Protection +1 and Robes of Electricity.
I have a feeling my notes may be off slightly, if so, the latter two are on the previous floor, near the ghost.
|
AR0501 - Basement
Ghasts and Greater Doppelganger
Find Leather Armour +1, Ring of Protection +1, Bolts of Biting, Arrows of Acid and
SCROLLS: Cloudkill and Summon Monster II
AR0511 - sub-level 1 Get map of sub-level 1
What a fun filled place this is, as well and the traps that infamously riddle this place, on this level there are:
Ghasts, Ghouls, Flesh Golems, Zombies, Greater Doppelgangers, Skeleton Warriors, Phase Spiders and Wraith Spiders.
A point of note, this following AD&D rules and all, Wraith Spiders are supposed to get level drains on you when they bite...
To get the Wardstone to the next level, talk to the Dwarven Warders
Besides quest items like grapes, gong and gems, you can find:
Bolts (+1 and Lightning), Arrows (+1 and Acid), Darts (+1 and Stunning)
2 Handed Sword +1, Small Shield +1, Sling +1
SCROLLS:
Cloudkill Confusion Summon Monster II and Protection From Magic
This area offers the following new items:
PLATE ARMOUR +3 A/C 0 - (weight only 18 - Dwarven alloy - but why does all Dwarven armour fit Elves!!!)
SCROLLS:
CHAOS - Level 5 Mage spell
FEEBLE MIND - Level 5 Mage spell
HOLD MONSTER - Level 5 Mage spell
Mental Domination - Level 4 Cleric spell
AR0512 - sub-level 2 Get map of sub-level 2
Can't miss this level, besides a large number of Wardstones and multiple door switches, it's crawling with Ghasts and Greater Doppelganger, with the friendly face being the Dwarven Doom Guards, guarding Kiel's body.
Finds include
SCROLLS:
COLOUR SPRAY, DIMENSION DOOR, HASTE (x5), LIGHTNING (?),
MONSTER SUMMONING II, PROTECTION NORMAL MISSILES & SKULL TRAP
This area offers loads of new scrolls:
SCROLLS - Level 4 Mage:
EMOTION
GREATER MALISON
OLILUKES RESILIENT SPHERE
POLYMORTH SELF
REMOVE CURSE
SPIRIT ARMOUR
SCROLLS - Level 5 Mage:
DOMINATION (x2 ?)
SCROLLS - Level 4 Cleric:
DEFENSIVE HARMONY
PROTECTION FROM LIGHTNING
SCROLLS - Level 5 Cleric:
CHAMPIONS STRENGTH - Level 5 Cleric Scroll
This area also offers new items:
KIEL'S MORNINGSTAR
2d4 +3 - *CURSED* Berserker
KIEL'S BUCKLER
A/C +1 Dexterity +1 - Perfect for thieves
KIEL's HELM
Morale boost and immunity to all forms of panic and fear
DURLAG'S GOBLET Heals 5 HP, but CURSES for 12 hours of Fear
I thought this was a "hack" item, but Mikko Kaario of Finland kindly tells us that Durlag's Goblet lies simply on the ground, at the level where Kiel's last rest is.
AR0513 - sub-level 3 Get map of sub-level 3
Can't say I was impressed with the animations to the lava, slime etc. What a let down!!!
This level you get to have pointed talks with:
Ashiruku (Invisible backstabbers, bit like Unions!), Greater Ghast, Skeletons, Greater Wyvern, re-vitalised Heroes, and
- Phoenix Guards
- Air Aspect (Wyvern) and Invisible Stalkers
- Fussion Slime
- Winter Wolves and Winter Bear (Forgot name!)
A word of warning, when you defeat the last of the above, it's a one way trick to the final level.
Finds include loads of arrows (including Detonation and Dispelling), bolts and darts.
This area offers the following new items:
BALA'S BATTLEAXE - 1d8 and Miscast Magic - useful!
LEVEL 5 MAGE SCROLL - HOLD MONSTER
LEVEL 4 CLERIC SCROLL - MENTAL DOMINATION (?)
This area offers the following new items: (none ?)
AR0506 - sub-level 5a
After defeating the four elementals, you are teleported to a life or death Chess match against other adventurers - winner takes all.
The ensuing battle yields:
Medium shield +1 (x2) and...
the following new items:
Two Handed Sword +3
1d10 +3 thaco +3 (Minsc is in his element!)
LEVEL 4 MAGE SCROLLS:
EMOTION, REMOVE CURSE
LEVEL 4 CLERIC SCROLL:
PROTECTION FROM EVIL 10'
LEVEL 5 CLERIC SCROLL:
CHAMPIONS STRENGTH
AR0514 - sub-level 5 Get map
I've played a few time and I'm still shaky on all the undead, although a certain amount is random - I'll correct later if I'm wrong. Anyway, plunging ahead into one of the more cerebral levels...
Beasties in need of etiquette include:
Ghasts and Greater Ghasts (?), Ghouls (?) and Greater Ghouls, Crypt Crawlers, Slimes (?)
Phase Spiders, Astral Phase Spiders, Wraith or Sword Spiders, and Ettercaps
Helmed Horrors and a few traps to get you dancing
***SPOILER FOLLOWS***
First Stone Golem, the answers include:
- Youngest son of Durlag is FUERNEBOL
- Durlag = TROLLKILLER
- Durlag's father is Bolher THUNDERAXE
- Matron of the clan is ISLANNE
I seem to remember this takes you to another Golem, if so, the answer is
(3) West, South, East, North
Bone Wardstone Golem
Trace the path of this fear...
(1) It began with you and your need for a home...
Compass wardstone Golem
(3) In your eyes, you are the one to blame...
***SPOILER ENDS***
Besides a vast amount of treasure (circa 20,000gp worth?) there's;
Wardstones - Compass (found on Grael) and Bone (found with Helmed Horrors)
Necklace of Missiles, Bracers AC8
Wands - Fireball and Monster Summoning
Warhammer +1
Scrolls - HORROR, STRENGTH, AGANAZZERS SCORCHER
This area offers all these new items:
CLOAK OF THE SHIELD
+5 vs Missiles +1 vs weapons (limited charges)
FLAME TONGUE - Long Sword +1
1d8 +1 thaco +1
1d8 +2 thaco +2 vs Regenerating creatures
1d8 +3 thaco +3 vs Cold using creatures
1d8 +4 thaco +4 vs Undead
LARGE SHIELD +2
AC +3 (+1 vs missiles)
LEATHER ARMOUR +3 - AC 5
MACE +2
1d6 +3 thaco +2
SLING +3 thaco +3
STAFF OF STRIKING
1d6 +9 thaco +3 (limited charges at +9)
|